@startuml
sprite $houzz [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000005000000000000000000000000
0000000000000000000004DD000000000000000000000000
00000000000000000001AFFD000000000000000000000000
0000000000000000008FFFFD000000000000000000000000
00000000000000005EFFFFFD000000000000000000000000
000000000000003CFFFFFFFD000000000000000000000000
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000000000007FFFFFFFFFFFD00000000007F300000000000
000000000007FFFFFFFFFFFD000000004DFF300000000000
000000000007FFFFFFFFFFFD0000003CFFFF300000000000
000000000007FFFFFFFFFFFD000019FFFFFF300000000000
000000000007FFFFFFFFFFFD0006FFFFFFFF300000000000
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000000000007FFFFFFFFFFFCAFFFFFFFFFFF300000000000
000000000007FFFFFFFFFE6018FFFFFFFFFF300000000000
000000000007FFFFFFFF9100002BFFFFFFFF300000000000
000000000007FFFFFFB2000000004DFFFFFF300000000000
000000000007FFFFD50000000000006FFFFF300000000000
000000000007FFF800000000000000019FFF300000000000
000000000007FA10000000000000000003CF300000000000
000000000005300000000000000000000005200000000000
000000000007B2000000000000000000004D300000000000
000000000007FF9000000000000000001AFF300000000000
000000000007FFFE6000000000000008FFFF300000000000
000000000007FFFFFC300000000005EFFFFF300000000000
000000000007FFFFFFFA10000003CFFFFFFF300000000000
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000000000007FFFFFFFFFFE57FFFFFFFFFFF300000000000
000000000007FFFFFFFFFFB4FFFFFFFFFFFF300000000000
000000000007FFFFFFFFC302FFFFFFFFFFFF300000000000
000000000007FFFFFFE60002FFFFFFFFFFFF300000000000
000000000007FFFFF9000002FFFFFFFFFFFF300000000000
000000000007FFFB20000002FFFFFFFFFFFF300000000000
000000000007FD4000000002FFFFFFFFFFFF300000000000
000000000006700000000002FFFFFFFFFFFF300000000000
000000000000000000000002FFFFFFFFFFE6000000000000
000000000000000000000002FFFFFFFFF910000000000000
000000000000000000000002FFFFFFFB2000000000000000
000000000000000000000002FFFFFD500000000000000000
000000000000000000000002FFFF80000000000000000000
000000000000000000000002FFA100000000000000000000
000000000000000000000002C30000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_HOUZZ(_alias) ENTITY(rectangle,black,houzz,_alias,FA HOUZZ)
!define FA_HOUZZ(_alias, _label) ENTITY(rectangle,black,houzz,_label, _alias,FA HOUZZ)
!define FA_HOUZZ(_alias, _label, _shape) ENTITY(_shape,black,houzz,_label, _alias,FA HOUZZ)
!define FA_HOUZZ(_alias, _label, _shape, _color) ENTITY(_shape,_color,houzz,_label, _alias,FA HOUZZ)
skinparam folderBackgroundColor<<FA HOUZZ>> White
@enduml